By default, files will be stored inside a directory that uses the id
of its Media
-object as a name. Converted images will be stored inside a directory named conversions
.
media
---- 1
------ file.jpg
------ conversions
--------- small.jpg
--------- medium.jpg
--------- big.jpg
---- 2
------ file.jpg
------ conversions
--------- small.jpg
--------- medium.jpg
--------- big.jpg
...
Putting files inside their own folders guarantees that files with the same name can be added without any problems.
To override this default folder structure, a class that conforms to the PathGenerator
-interface can be specified as the custom_path_generator_class
in the config file.
Let's take a look at the interface:
namespace Spatie\MediaLibrary\PathGenerator;
use Spatie\MediaLibrary\Media;
interface PathGenerator
{
public function getPath(Media $media): string;
public function getPathForConversions(Media $media): string;
}
This example from the tests uses
the md5 value of media-id to name directories. The directories where conversions are stored will be named c
instead of the default conversions
.
There aren't any restrictions on how the directories can be named. When a Media
-object gets deleted the package will delete its entire associated directory. To avoid tears or worse, make sure that every media gets stored its own unique directory.