##Loading the image
Load an image by calling the static load
method on the Image
and passing in the $pathToImage
.
$image = Image::load(string $pathToImage);
##Selecting a driver
By default, the Imagick driver will be used. However if you would like to use GD you can do this by selecting the driver before loading the image.
$image = Image::useImageDriver(ImageDriver::Gd)->loadFile(string $pathToImage);
##Applying manipulations
Any of the image manipulations can be applied to the loaded Image
by calling the manipulation's method. All image manipulation methods can be chained.
Image::load('example.jpg')
->sepia()
->blur(50)
->save();
Every manipulation you call will be applied. When calling a manipulation method multiple times each call will be applied immediately.
Image::load('example.jpg')
->brightness(-40)
->brightness(-20)
->save();
##Saving the image
Calling the save
method on an Image
will save the modifications to the specified file.
Image::load('example.jpg')
->width(50)
->save('modified-example.jpg');
To save the image in a different image format or with a different jpeg quality see saving images.
##Retrieve a base64 string
Calling the base64
method on an Image
will return a base64 string of the image.
Image::load('example.jpg')
->base64();
By default the base64 string will be formatted as a jpeg and will include the mime type.
You can alter this by passing extra parameters:
Image::load('example.jpg')
->base64('jpeg', $prefixWithFormat = false);